Eisen Montalvo

Principal Computer Engineer

contact@eisen.montalvo.cv

About me


Passionate about merging the worlds of technology and creativity, I am a dedicated computer engineering professional with a specialization in graphics and visualization. With a Master's degree in Graphics and Visualization, I possess a strong foundation in developing cutting-edge algorithms and software solutions for immersive graphics experiences.

Throughout my academic journey, I have gained hands-on experience in designing and implementing graphics rendering pipelines, optimizing performance, and leveraging simulation tools to bring virtual worlds to life. My expertise extends to areas such as computer graphics algorithms, real-time rendering techniques, and shader programming.

Driven by my love for the entertainment industry, I am particularly interested in applying my skills to contribute to the development of visually stunning experiences in the movie and game development domains. I thrive in collaborative environments, leveraging my strong problem-solving skills and attention to detail to overcome technical challenges and deliver high-quality results.

In addition to my technical proficiency, I am a constant learner and stay updated with the latest advancements in computer graphics. I am excited to contribute to the development of innovative graphics technologies and push the boundaries of visual storytelling.

Outside of my professional pursuits, I enjoy exploring digital art, experimenting with new visualization techniques, and participating in game development communities. I am eager to bring my passion, technical expertise, and creative mindset to a team that shares my vision for pushing the boundaries of computer graphics and creating extraordinary experiences.

Overall, my goal is to apply my skills in computer graphics and simulation tools to contribute to the development of groundbreaking solutions that captivate and inspire audiences across various mediums.

Education


  • University of Utah

    Title
    PhD of Science in Computing
    Specialization
    Computer Graphics and Visualization Track
    Role
    Est. May 2027
  • University of Utah

    Title
    Masters of Science in Computing
    Specialization
    Computer Graphics and Visualization Track
    Role
    May 2023
  • University of Puerto Rico at Mayagüez

    Title
    Bachelor of Science in Computer Engineering
    Specialization
    Magna Cum Laude
    Role
    May 1999

Employment Experience


  • RTX

    Title
    Principal Systems Engineer
    Role
    Nov 2013 - Present
  • Unident Software Company

    Title
    Chief Technical Officer
    Role
    Jan 2011 - Dec 2014
  • Raytheon

    Title
    Senior Systems Engineer
    Role
    Jul 1999 - Nov 2012

Teaching Experience


  • Southern New Hampshire University

    Title
    Computer Science Adjunct Faculty
    Role
    Jun 2023 - Present

Publications


Hairmesh Rendering Preview
Real-Time Hair Rendering with Hair Meshes
SIGGRAPH 2024 Conference Papers
Hairmesh Rendering Preview
Gaurav Bhokare ,Eisen Montalvo,Elie Diaz ,Mitchell Allen,Cem Yuksel ,
Super Fast Strand-based Hair Rendering With Hair Meshes
SIGGRAPH ’23 Real-Time Live!

Affiliations


  • Association for Computing Machinery

Languages


  • Spanish

    Role
    Fluent
  • English

    Role
    Fluent
  • French

    Role
    Developing CEFR A2 fluency
  • Japanese

    Role
    Developing JLPT N5 fluency